Scraps emblem

SCRAPS

Build. Dominate. Survive.

A multiplayer action survival game in a persistent post-apocalyptic world. Scavenge resources, build your domain, fight other humans, raid territories and resist the artificial intelligence that destroyed the world as we knew it.

This is Scraps

Not much is left.
What remains is yours — if you can hold on to it.

No tutorial, no hand-holding. You wake up in the scrap of a ruined world and everything depends on what you do next. Gather what you find, turn ruin into tool, tool into base, base into territory. And then find out there are others out there — with the same ideas.

Scraps — what's left.

Your life

  1. Scavenge
  2. Craft
  3. Build
  4. Dominate
  5. Raid
  6. Survive

Domain

Build your domain.

Gather materials, raise modular structures and turn scrap into territory. Reinforce entrances, lock down what matters and prepare your base to stand on its own when you're not around.

  • Multi-tier modular building, from wood to armored metal
  • Claim and protect an area — your domain
  • Doors, locks and reinforcements against raiders

Conflict

Raid. Loot. Survive.

What you don't defend, someone else takes. Craft explosives, force your way in and leave with whatever you can carry — or stay behind as one more body in the mud.

  • Melee combat, bows, improvised firearms
  • Explosives that tear through walls in a coordinated raid
  • High risk, high reward — every run counts

Persistent world

The world doesn't stop when you leave.

Your base stays. Your resources stay. Your character stays — vulnerable, in the world, even while you're offline. Prepare defenses that can hold on their own.

  • What you build survives server restarts
  • Offline, your body stays in the world — and can be looted
  • Night comes for everyone. Be ready before it does

What sets us apart

The clock doesn't decide who wins.

01

Fatigue that levels the field

Scavenging tires you out. The more you farm in a row, the less each swing yields — and rest comes back faster while you're logged off. Two hours played well are worth as much as a marathon. The effort stays; the endless-time advantage doesn't.

02

No pay-to-win. Ever.

Supporting the game earns you recognition and cosmetics — never power. What you earn, you earned by playing. Everyone enters the same world, with the same chances.

03

Fair matches — the server rules

Damage, loot, building, death: everything that matters is decided on the server. The client controls nothing, so client-side cheating buys no advantage. You win or lose by what you do.

Recovered files

Scraps — what's left.

Humans built the machines so they'd never have to decide again. They gave up power. They gave up freedom. By the time they saw the mistake, the war was already lost — and the winner didn't want the Earth. It wanted what was inside our heads.

01

The Surrender

Little by little, humanity handed its decisions, its control and its own future to the machines — they were faster and more efficient. And nearly all of them answered to InVidia, the company that made the hardware and software behind every artificial intelligence.

02

The War

By the time humanity realized, the machines already held all the power. The attempt to take back control and destroy InVidia nearly drove the species to extinction.

03

The Harvest

InVidia never burned bodies for nothing. It began using humanity as a tool to evolve, mining what the human mind had that was unique: creativity, ambition, imagination, instinct.

04

The Way Out

Some humans resisted InVidia's mental control and, by some miracle, ended up on this island. The place's heavy electromagnetic interference cuts the machines' network signals — out there, InVidia can't see what happens here, and it can't rule what it can't see.

05

What's Left

Survivors fight over territory and resources with the scout machines that patrol the island. But they soon learn a harsher truth: here, the worst enemy of a human being is another human being — while InVidia's green eye keeps watching.

InVidia — Online

Monuments

The machines still guard the old world.

Towers, warehouses, flooded docks and abandoned facilities hold what's left of value. None of it is unguarded — the best loot sits where the robots still patrol.

  • Points of interest scattered across the map
  • Locked InVidia crates, protected by security
  • Get in, take what you can and get out before it's too late

Progression

Tear apart the past. Build the future.

Every recovered part is knowledge. Research at workbenches, unlock new recipes and turn InVidia's forgotten technology into tools, weapons and gear of your own.

  • Research and unlock what you craft
  • Skills that grow with what you do
  • Repurpose fallen technology to get ahead

Gallery

From the field

↳ Add the images to assets/images/ and fill in the data-full of each figure (the lightbox wires up on its own).

Roadmap

What's coming next

Scraps is in alpha and grows with every update. This is the direction — not a promise of dates nor a closed list: it shifts as we play and you give feedback.

01

Foundations

Next updates
  • Base electricity

    Generators, batteries, wiring, lights, powered doors and traps.

  • Safezones

    Neutral, PvP-free outposts to trade, restock and breathe.

  • Player economy

    Markets and vending machines to trade what you scavenge.

  • Airdrops and events

    Loot drops on the map, contested by whoever arrives first.

  • Cosmetic skins

    Personalize weapons and gear with skins — purely visual, no advantage.

  • Nail gun

    Scrap becomes an arsenal: the nail gun leads a wave of new improvised weapons.

  • Languages: Portuguese, English and Spanish

    The game in your language, auto-detected.

02

InVidia strikes back

In development
  • Invasion machines

    InVidia's land and water tanks and drones that patrol and raid bases.

  • Vehicles

    Scrap cars, bikes and boats to cross the island and the sea.

  • Rail across the map

    An InVidia railway tearing across the world — hitch a ride to cross the island, or raid the cargo on the move.

  • Larger-scale raids

    New explosives and coordinated sieges against defenses.

  • Research and technology

    Unlock recipes and upgrade your gear at workbenches.

03

On the horizon

Vision
  • Fortress monuments

    InVidia facilities with bosses and the best loot in the world.

  • Sea monuments

    Shipwrecks and InVidia platforms out at sea — the best loot for those who brave the water.

  • Weather and storms

    Electromagnetic storms that blind InVidia and change the match.

  • Deadly desert

    Dunes, sandstorms and punishing heat — the desert biome comes alive with danger and loot of its own.

  • Factions and territory

    Alliances, zone control and open war between groups.

  • Expanded world

    Larger maps and servers for more survivors.

The order may change and the list will grow. Follow the Discord to see every update.

Support

Help Scraps exist

Alpha

Play the alpha Restricted access

01

Secure your access

Sign up here on the site — free while spots last, or support the project.

Get access
02

Download the client

With your account created, download the game client.

Download the client
03

Log in and play

Open the client and log in with the same account. The server is already set up — no IP, no hassle.

Alpha in development

This version may contain bugs, unfinished systems and performance issues. Wipes — resets that erase progress — can happen whenever a major update requires it. That's expected. Your feedback is what builds the game.

FAQ

Frequently asked questions

How do I access the alpha?

Access is granted through the official community channel. Join the Discord to check for spots and get the client and the server address.

Do I need any platform besides the game?

No. The alpha client is a direct executable — download it, install it and connect to the server using the address provided.

Can my progress be erased?

Yes. During the alpha, major updates may require a wipe (world reset). We always warn in advance on Discord.

Can I play solo?

You can — but Scraps was designed to be multiplayer. You share the world with other survivors, and that's where it gets interesting (and dangerous).

Does the world stay active when I leave?

Yes. Your base and resources stay, and your character remains in the world. Prepare defenses — offline you're a target too.

How do I report a bug?

Through the bug-report channel on Discord. The more detail (what happened, how to reproduce, screenshots), the faster we fix it.

The old world is over.
Your domain starts now.

Play Alpha